Description
I am a game developer, but I also dabble in 3D art, live coding, bookbinding, pottery, and sculpture. I am always working on projects and endeavor to write about them from time to time.
glfmn.io — projects and posts by Gwen.
I am a game developer, but I also dabble in 3D art, live coding, bookbinding, pottery, and sculpture. I am always working on projects and endeavor to write about them from time to time.
Understanding bevy's ECS implementation.
The why and how of making an entity-component-system for personal use.
Initializing our OpenGL context and using EGL to connect it to our window.
I feel haunted by this esoteric game I want to make.
Grokking the wayland protocol and creating a window.
Introduction and why I decided to write an OpenGL hello-triangle program the hard way: no sdl, no glfw, only Linux platform libraries.
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